High Tech

How, exactly, the Jaspers' warp created technology that did not yet exist is unknown, but it happened. High tech areas include many of the features of science fiction; nanotechnology, robotics, tech implants. They're generally very clean and very organized, with a centralized government and law enforcement.

Unfortunately, that doesn't necessarily mean they're utopias, especially not for mutants. As an example, the area known as Sentinel Containment Zone 1981 offers a high quality of life for its citizens; unless, of course, the patrolling Sentinels detect the presence of an activated X-Gene, in which case the individual in question is incarcerated in one of the Camps outside its cities. Other zones have their own issues.

Due to the nature of the Jaspers' warp, air travel is difficult and space travel all but impossible. The technology may be there - but once it's high enough in the atmosphere or outside the boundaries of the high tech area, it's not likely to keep working. In addition, magical devices brought into a high tech area will work only for a limited time before turning into interesting paper weights.

Cyberpunk falls into the high tech category, and may exist somewhere.