Valkyrie

Player
Kate

Personality
Hard-drinking, ass-kicking, no-bullshit lady disaster!bi = this Valkyrie in a nutshell. Years ago, she was a believer in Asgard and its leaders, in the Valkyrior and the God-King Odin’s purpose for them. She’d earned her place among the Valkyrie as one of their best warriors, and planned to ride with her sisters until she died a glorious death in battle - for Asgard!

What a load of trollshit. She left Asgard and all its lies and dark secrets behind, and now only looks out for herself. Disillusionment sucks, but at least now she knows all the terms and conditions, makes her own choices, and spends as much time drunk as possible. Most people don’t notice her short stature, because she walks like she’s ten feet tall and has the brute strength and deadly weapons to back it up. Don’t get too familiar - she’ll remind you of your place with a dagger at your throat. She’s not just keeping people at arm’s (and dagger’s) length, when it comes to other people she actively and aggressively does. Not. Care.

...except maybe just a little, about certain people, deep down. And if you’re one of those rare people, you’ll see her softer side, which is kind, playful, and surprisingly pure. And let's be honest, she’ll never escape the things that made her a Valkyrie - her courage, strength, and righteousness are only buried, not gone.

But trauma and PTSD have done a number on her. For now, all she wants to do is live, drink, and eventually die, on her own terms.

Powers
As an Asgardian, Valkyrie already possesses your basic superhero starter pack: superhuman strength, speed, durability, and longevity, including immunity to nearly all terrestrial diseases and resistance to “conventional injury.” For those not familiar with Asgardians, it’s easy to mistake these traits as a powerful X-gene mutation.

Her actual mutant ability, however, is a natural instinct for any kind of weapon she touches.


 * Weapon intuition - Valkyrie has an understanding of any weapon she picks up or touches: its basic mechanics and materials, most effective uses and strategies, basics of repairs and adaptations (as in "this bit provides the power, but it's broken, so I need a new one" basics). Limitations: This ability gives her an edge with weapons, but all of the skill required to use them comes from training and her natural ability. She can't, for example, pick up a lightsaber and instantly master it and battle Jedi masters. She would, however, have a basic idea of how the weapon was constructed, how dangerous it is, what type of sword skills are most effective in a given situation, and could probably fix a broken one if all the parts were available. Whether or not she has the kendo-style training (or how well she can adapt other sword training) will determine how effective she ultimately is with the weapon.
 * Super strength - Valkyrie can lift around 30 tons (that’s about 4-5 very large elephants’ worth), putting her on the stronger side of Asgardian women.
 * Enhanced speed - Given the power she’s capable of, it’s no surprise that she can easily outrun most humans, but she’s got nothing on the speedsters. Additionally, her reflexes and fighting speeds are also better-than-human.
 * Enhanced durability - Asgardian bodies are typically around 3x heavier/denser than human bodies (apparently), and are better adapted to taking powerful hits without injury. A hit that would kill a human will hurt her, and maybe send her through a wall, but she’ll get up and walk it off. [I’d like to say she heals faster than a human, so if she did get seriously injured (if someone specifically broke her arm, for example), she’d basically heal at the same speed as the fastest-healing humans, but no faster without access to Asgardian medicine or other healing tech/magic/etc.]
 * Longevity - The average Asgardian lifespan is (apparently) around 5,000 years; Asgardians grow and mature at around the same rate as humans for the first years of their lives, but that rate slows to a crawl once they reach adulthood.
 * Immunity to disease - A trait of Asgardians (as opposed to a result of their technological advances), they are immune to diseases that humans and most other species can suffer from. Limitation: I guess in canon there was a zombie plague that they were not immune to?

Talents
Valkyrie Skills - Trained to fight with swords, daggers, spears, and myriad other weapons, the elite Valkyrie warrior force on their winged steeds are some of the mightiest warriors on the planet-- but hell, she’ll take a big damn gun any day, and an intergalactic ship has better range (and bigger guns) than a pegasus ever did.


 * Combat of all kinds: she can wield all kinds of traditional weapons (daggers, swords, spears, etc, upgraded or not), but she’s just as happy to shoot her way out of trouble, with anything from a crossbow to giant energy canons. It’s not just about weapons, either. Disarm her and she’ll still kick your ass at hand-to-hand combat, punch you through a wall, and then throw you overhand about half a football field (well, more likely a basketball court, but with sufficient force to severely damage said basketball court with your face).
 * Equestrian skills: Valkyries rode pegasi into battle, forming extremely close bonds with the animals and taking exceptional care of them. She’s accomplished in mounted combat, aerial or ground-based, and is an accomplished trick rider (all transferable skills to riding non-winged horses).

Other talents: DRINKING (Asgardian livers are tough). Piloting high tech ships (aircraft, spacecraft), and to some extent adapting, repairing, and modifying them. Ridiculous physical stunts, a la jumping between high speed spaceships engaging in a chase and punching them strategically to bring them down while leaping to the next one.

Interests:
Her next drink, her next payment, and whatever job will get her one or both of those things. Not letting anyone take advantage of her (and never being stupid enough to let them), ever again. One night stands with pretty girls or guys (or any gender - her ‘type’ is technically “humanoid species”) and no strings attached.

History
She wasn’t always like this. Brunnhilde grew up on Asgard in a golden era, and from a young age she knew she wanted to be a mighty warrior like those of legend. She worked hard, and found her way. Even for an Asgardian, she was strong, fast, and took to combat training like the proverbial fish to water. Her dedication, courage, and ferocity eventually earned her a place in the Valkyrior, an elite group of warrior women at Odin’s command, sworn to protect the throne. It was a time of peace in Asgard, and Brunnhilde spent her days training with her Valkyrie sisters and occasionally riding into battle to protect the Nine Realms and maintain peace. Brunnhilde had even found love, in the most beautiful, fierce, absolute goddess of a woman she’d ever met.

A woman whose last act was saving Brunnhilde’s life by sacrificing her own, and died in her arms. A woman whose cold corpse she climbed out from under, and left with the bodies of all her massacred sisters and their steeds.

Odin had sent them into battle against his eldest child, Hela, the Goddess of Death - the entire Valkyrior sacrificed to keep Odin’s dark family secret. Everything good Brunnhilde ever believed in crumbled to rot and ash, and she left Asgard as soon as she found a way.

She’s not sure how she ended up in Sakaar. Leaving Asgard is a drunken blur, though to be fair most of her memories are alcohol-addled these days (it’s better that way). A stolen spaceship seems to have been involved, and she was definitely spit out by one of the region’s many junk-spewing portals, but the details are all hazy, and ultimately irrelevant anyway. However she got there, Sakaar is home now, and it’s about as far from Asgard - figuratively, but possibly also literally - as she can get. Since arriving in the junk world, she’s made her way as Scrapper 142, and has gained favor with the Grandmaster who rules the region by selling him fighters for his gladiator battles. Sure, they’re slaves, but the money keeps her neck deep in booze, and has earned her a massive room in the Grandmaster’s palace.

She kept her stolen ship, and upgraded it with tech found in the wastes to better meet her needs. By day, she searches the wastes, using her ship’s advanced capabilities to find high-value fighters and other valuable items and tech falling in from other worlds. Having the Grandmaster’s favor gets her access to enough alcohol to kill lesser beings, but keeping an Asgardian drunk still requires a hefty investment.

A word to the wise, don’t get on her bad side. She has no problem wasting her competition to get what she wants. Call her Scrapper 142 or Valkyrie (and remember, those are titles). If you’ve somehow managed to learn her real name, keep it to yourself. Some things are best left in the past.