The Badlands



Not all of the energy from the Jaspers' Warp dissipated.

Not all areas are safe for humans - or mutants - to visit.

Every culture has its legends of the badlands - areas where people entered and were never seen again. And every one of the legends has its basis in reality. Lingering warp energy not only bends the laws of physics in these areas, it breaks them outright. Up is down, left is right, and the solid ground under your feet might be air a moment later - or lava, or ice. In addition, mutants who enter these areas risk further, potentially fatal mutation.

That said, if one is very, very careful (or very, very foolhardy), one might attempt to use these areas to their advantage. Failed technology or magical devices introduced to such an area may be resurrected - or morphed to operate in an area from which they didn't originate. Of course, they might also acquire consciousness and attempt to bite off your hand - but some would consider the risk worthwhile.